![]() ![]() Note, worlds using versions before the 2.0 Beta will also not work with anything higher due to the rewrite in the Revision Update. ![]() This is due to the required block ids already being taken by pre-existing blocks, since each world assigns it dynamically. If you load the mod on any preexisting modded worlds you are almost guaranteed world corruption. Step 1: Make sure you are NOT using a preexisting world that had ANY mods on it, or was loaded in a version higher than 1.7.10 of Minecraft, before the Legends Mod was installed. New features and characters were subsequently added, including new characters, missions and boss fights.Due to the complexity of the Legends Mod, the installation process requires a few additional steps to ensure you have safely and successfully installed the mod. ![]() Remaking characters and adding new features like legacies, the designated 6.0 was released as part of this in May 2019. In late-2017, Tihyo decided to merge Superheroes Unlimited with the existing Kaiju and Star Wars mods, making them the Legends Mod. In what would become the abandoned 5.0, characters were made more stable and given more abilities. More characters were added until the mod reached version 4.3.12, where it was decided to remake every character's abilities from scratch. However, when moved to version 4.0, Key Bindings were added, allowing more veritable abilities. The mod was eventually moved to Minecraft 1.7.10, with new additions including the Guardians of the Galaxy and Shazam. After briefly considering splitting each character into their own mod, Tihyo returned to developing the Superheroes Unlimited after this, containing previous characters and moving to Minecraft 1.6.4. Throughout 2013, the mod was moved to Minecraft 1.5.2 and more characters were added until version 1.9. The first version (1.0) was compactable with Minecraft version 1.4.5 and contained only the Flash, Martian Manhunter and Batman. The Superheroes Unlimited Mod was first released in December 2012. ![]()
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